Fortnite: Battle Royale

Chapter 7 Season 2: Rivalry / Showdown. The UI Art, Animation and majority of the UI Tech Design implementation for the in-game top-middle HUD widget.

Chapter 6 Season 4: Leadspitter 3000

Chapter 6 Season 4: Hammerhead Choppa

Chapter 6 Season 4: Megazord. I contributed the intro HUD elements to the experience (before entering Megazord)

Fortnite Reload: Slurp Rush Overflow.

Responsible for redesigning and updating the implementation for the Reload match intros, including their mode logos. This covered Slurp Rush: Overflow, Oasis: Steady Storm and Floor is Lava.

Fortnite Reload: Oasis Steady Storm

Fortnite Reload: Floor is Lava.

I also handled the rendering and treatment of several of the seasonal map assets. This included contributing to efforts to improve this process across various teams.

I also handled the rendering and treatment of several of the seasonal map assets. This included contributing to efforts to improve this process across various teams.